Silverus

About Silverus

Silverus is a little Java application that I have been working on for the past few years, very off and on until lately. The goal is to take one back into the older sort of text-based adventure style of game, yet still keep it a bit more modern. There will be a graphical user interface (GUI), but much of the details will still be described to you in text. There is much to do yet, but it has come a long way since I first began in high school (and then took an excessive break). Once I finish with the Java application version of it, I will work to port it to the Android Operating System for tablets and smart phones.
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Features

There are many features that are planned or already included in the Silverus game.

  • Save and Load persistent characters (current) and world information (planned)
  • Three character classes (current)
  • Many different character attributes and abilities!(in progress)
  • A variety of enemies to fight (current, in progress)
  • Many different pieces of equipment! (planned)
  • ...and much more!

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Screen Shots

Old interface

This is the old interface, just to demonstrate visually some of the changes I have made to the game.
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new interface

This is the new interface. Some changes have been made since this screen shot, but that is only the inclusion of another character stat, as well as critical hit chances for both spells and melee attacks.
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